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Certified ScrumMaster Training is Over!!

Posted by JoeDogs in April 11th 2008  
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So I’m now I’ve finished CSM training and boy , what a couple of days.  I really think that anyone who is involved in the Scrum life needs to take this course.  I’m not sure if this course is the same everywhere, but the class I took this week with Jean Tabaka at Rally Software in Boulder Colorado was absolutely fantastic.  It all started on Wednesday …..Click here to read more

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under: Scrum, Scrum Basics, Scrum Courses, Scrum Master
Tags: agile university, Scrum, scrum training, scrummaster
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Certified ScrumMaster Training

Posted by JoeDogs in April 8th 2008  
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So here I sit in an airport, waiting to go to my official Certified ScrumMaster Course in Boulder Colorado.  I’m actually very excited to be going to this as I’ve been waiting for this course, with this instructor (Jean Tabaka) for a long time.  Finding a course that was going to match well with our work schedule was tough, but luckily I found one.  As I sit here at the airport, random thoughts pop in my head. …..Click here to read more

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under: Agile Courses, Scrum, Scrum Basics, Scrum Courses, Scrum Master
Tags: agile university, csm, csm training, Scrum, scrummaster training
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Scrum Item: Product Backlog

Posted by JoeDogs in April 4th 2008  
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CheckListSo you got your team together, you’re ready to rock and roll. Now the question comes, what do you do? What’s the most important part of your to-do list?  That is where the Product Backlog comes into play.   The Product Backlog is a prioritized list of project requirements with estimated times of completion.  Estimates can be done in days or hours but the more specific they are, the better it is for estimation purposes.  The higher an item is on the backlog, the more important it is.  This list is never static.  It is always being added to, changed, etc as the conditions of the business or project change.  Your backlog is created by your product owner, and then as your backlog develops you can then develop what your iterations will look like.  In easyspeak, this is your list of what you have to do, and the list you and your team have to work off of when deciding what you’re going to do and when.

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under: Scrum, Scrum Basics
Tags: product backlog, product owner, Scrum, Scrum Basics, team
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A Scrum Review from Juice Games

Posted by JoeDogs in April 3rd 2008  
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In searching the net for articles on Scrum, I found a really nice article where Juice Games’ Paul Keast explains why scrum is a great way to empower new entrants to the games industry.  This may not mean a whole lot to most people but in a world where World of Warcraft is taking over more and more people’s lives, this gives a glimpse on how the game companies are now using scrum to their advantage.  From what I read in the interview …..Click here to read more

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under: Scrum, Scrum Basics, Team Building
Tags: game development, Scrum, Scrum Basics
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Scrum Roles: The Scrum Team

Posted by JoeDogs in March 31st 2008  
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Teams that work within the Scrum framework do not have traditional roles.  There are no set programmers, designers, QA, etc.  Everyone who is on the team, works as one to complete the items they have agreed to complete during a set time period (sprint).  For the most part, scrum teams have a true “team” feeling because they are all working towards a common goal.  …..Click here to read more

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under: Scrum, Scrum Basics, Scrum Roles
Tags: Scrum, Scrum Roles, scrum team
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Scrum Event: The Daily Scrum

Posted by JoeDogs in March 29th 2008  
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A standup meeting of the Sprint team where status is exchanged, progress is observed, and impediments are noted and removed.   The meeting is usually held at the same time and place every working day. All team members are expected to attend, but the meetings are not postponed if some of the team members are not present. One of the crucial features is that …..Click here to read more

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under: Scrum, Scrum Basics
Tags: daily scrum, Scrum, Scrum Basics, scrum event, scrum glossary, scrum meeting, standup
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Scrum Roles: Product Owner

Posted by JoeDogs in March 28th 2008  
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The Product Owner represents the voice of the customer. They ensure that the Scrum Team works with the right things from a business perspective.  In trying to come up with a perfect definition of the Product Owner, I went on and looked for certain areas that might help with it…

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under: Scrum, Scrum Basics, Scrum Roles
Tags: , Agile, product owner, Scrum
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Recent Entries

  • Certified ScrumMaster Training is Over!!
  • Certified ScrumMaster Training
  • Scrum Item: Product Backlog
  • A Scrum Review from Juice Games
  • Scrum Roles: The Scrum Team
  • Scrum Event: The Daily Scrum
  • Scrum Roles: Product Owner
  • Scrum Roles: Scrum Master
  • Scrum Roles: Pigs and Chickens
  • A List of Must Have Books for the Scrum n00b
  • Retrospectives : Why they Rock
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